I’ve often wanted to get into the phenomenon known as Let’s Play. I have yet to have the time.
I’ve been looking for a way to stimulate myself to write more.
I’ve been looking at my first-edition D&D books sadly and wishing I’d had a chance to play way back then.
These three things are now coming together for your amusement!
After a few minutes of poking around with my Player’s Handbook and Dungeon Master’s Guide, I have created the Guild of the Talon. They are ten stout (hah!) stalwart (Hah!) adventurers (heh), setting forth for fame and glory.
So, as the vernacular has it, what does this have to do with you? It’s quite simple, really. These ten hapless would-be heroes will be yours to guide (to death, destruction, utter failure, etc). Once each week, at a minimum, I will be posting a short piece of fiction regarding their adventures here. There will be at least one question at the end, left up to public vote. I will then play out the scenario decided for me, and fictionalize the results.
Note that this differs from the classic choose-your-own-adventure books of yore in that, after you make a decision, the characters still have to succeed or fail at the relevant task.
The First Task:
We need names! Descriptions, even! The characters’ racial stock and professions are already decided (First edition D&D has some fairly strict requirements for class and race choices); descriptions, genders and names, I will leave up to my audience. Any un-named character will be summarily assigned personality, name, and appearance with the first update on Wednesday.
So here are your choices:
Elf, Magic-User
Elf Magic-User/Thief Jessmyn Kross, thanks to Kieran.
Half-Elf Druid Sevan Petrosian, thanks to Emmy who did not leave a link.
Half-Elf Cleric/Fighter River Gantenbaine, thanks to Stop.
Human Monk Kosal, thanks to Kat who did not leave a link.
Human Paladin Restriction: This character must be a law-abiding, morally pure character- the quintessential ‘good guy’.
Dwarf Fighter
Dwarf Fighter
Halfling Thief Aert, thanks to A Two-Bit Jeremiah.
Gnome Thief Restriction: This character may not be law-abiding; they must be either neutral towards the law, or entirely disrespectful of it.



