Fourteen points about my new talent build.

by Llanion on March 17th, 2008

It behooves me (ahahaha!) to learn that I should never make predictions about upcoming posts, either in particulars regarding date, substance, category or number. It seems that saying I’m going to post, no matter in what way or how nebulous the reference, leads to my being compelled to spend at least one week not-blogging.

In theory, I have now learned this. In practice, I suspect, not so much.


I respecced recently. I went from 17/0/44 “Angry Tree” Heal/Solo/Utility build to a 37/0/24 “Raid Support” Heal/Solo/Utility build. I am finding many things about this.

  1. Dreamstate + Intensity = Mana Regen, whoa.
  2. Nature’s Grace is my friend. Suddenly there’s a point to getting crits on spells.
  3. I need to run a heroic to see how this changes my healing style. I do have a couple ideas involving spamming downranked spells to force crits.
  4. I miss Swiftmend.
  5. My raidmates love me; Improved Faerie Fire means that the hunters, rogues, enhancment shamans, tanks and fury warriors can pretty much slice 47 hit rating out of their gear without injury to their DPS. They’re all happy now about how they can put more gear, gems, and other enhancements towards straight-up damage stats. (In some cases, this means they can use buff foods they want instead of Spicy Hot Talbuk.)
  6. Just the fact that Faerie Fire will be on the mobs means the damage happens faster and harder. If only Imp FF gave the same bonus to spells
  7. Insect Swarm. 2% chance to miss makes for happier healers. Just the fact that I can put this up during fights now makes for shorter fights, which also makes for happier healers.
  8. Healing Touch can weasel its way back into my healing rota. In fact, I have this neat theory about a downranked Healing Touch- I can’t say too much here, lest the curse strikes again.
  9. I can see my gear again. I’ll be frank, I don’t like looking like a wilted piece of broccoli, and I really don’t like the 80% movement snare. If Andriges’ skins (thanks to Phaelia for showcasing these on Resto4Life) were in the game, this would be a different matter, but they aren’t.
  10. I have Moonkin form for the first time in my druiding career. It’s rather tasty, though I must admit I keep forgetting to use it. On the other hand, now that there’s no pressing reason for me to be glommed in with the tank group, I can be in the caster group, which means that there are some evil things happening on, say, trash pulls… or during Curator’s Evocates… or on Shade if he’s not hitting us hard enough…
  11. I have found that I much prefer Control of Nature 3/3 to Nature’s Grasp+2 points of Impr. NG.
  12. If I want to group and they already have a healer… I’m actually useful now. I don’t have to just mumble about raking my leaves and rustle off to sit in a corner. I can DPS in five-mans.
  13. Spirit is now on-par, in my personal item-budgeting thoughts, with Intellect (Int takes the place of Spirit as regards the 25% bonus to +healing… though now it gives +damage as well. And even when not in tree form). This is great, because, uh, there are a lot of sources for +int. Including the [Flask of Distilled Wisdom]. An actual flask that has a point for healing now! It’s great. (Well, okay, so 16 +dmg/heal and 6.5 MP5 isn’t exactly gamebreaking. It’s more advantage than I got from that flask in my old build, and better than yet more mana regen).
  14. MmmmmmmOOOOOOOOOOOOOOOOOONFIRE!
9 Comments
  1. Interesting. Keep us posted on how this goes. If for no other reason, it would be nice to see my fancy GEAR all the time! ;)

  2. Awesome. That looks like an interesting spec. I’ve never gotten much out of improved Nature’s Grasp and love Control of Nature. Plus, insect swarm and boomkin? Hawt.

  3. I might be daft, but is there a link to the build?

    /Morannon

  4. Followed your armory profile… (I’ll get my coat…)

    /Morannon

  5. cisko permalink

    Boomkin also makes for a good panic button if you have an uncontrolled mob beating on you, rather than using Dire Bear.

  6. Nandin permalink

    Ey there, I’m playing with similar build, (34/0/27) though more pvp spected, probably few points would change if i wouldn’t play pvp.

    But i agree with you. I don’t have imp ff that is rlly nice, but as healer the only thing I miss is swiftmend. Though swiftmend if good only for prevent nukes and burst dmg, so if you are aware that a tank or some players will take toons of dmg u can overheal him and don’t let his hp go too down to notice that u would need a swiftmend :)

    At the moment i didnt find any problem to go as main healer in any heroic. And also u can go as dps aswell, if u got aroud 700 spell dmg u will be able to put easily 400dps in a heroic or around 500dps in a 10 man raid. So cheers hybrid build :)

  7. Jose de la verga permalink

    You guys should put some images of the fourteen points.

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