Mar 9 10

This Seems To Keep Happening

by Llanion

Patterns 101: I’m doing fine, updating twice a week, and then something happens and two weeks, +/- 2 days, go by before the next post. Go figure.

Yes, still alive. I’m working on some exciting business ventures (I’ll get further into those another time), not doing much in terms of video games at the moment.

Mostly, I’m waiting (with a truly desperate impatience) for my Cygnar battlebox to arrive at the local comic shop and gaming store. I have begun playing Privateer Press’ tabletop combat game Warmachine. Really enjoying it. I’ll have to throw pictures of my army up when it gets here…

/wanders off, muttering impatiently

Feb 22 10

Tiny Blades and Angry Forest Animals

by Llanion

The ladies can probably safely tune this one out.

So, as I’ve blogged about previously, I shave with a double-edged safety razor. Yes, it’s old-school. Learning about it was no small chore, since I could only find one site (the Art of Manliness) that had anything on the subject.

 

Then I found Badger & Blade. B&B is the forum community for this sort of thing. They have every piece of information you could ever want- and if the information you want isn’t already up, a quick question will probably bring it. From how to build a lather with shaving soap, to a wiki, to their own custom shaving brushes, you can find everything there.

And friendly. The people are unfailingly and unwaveringly polite, courteous, and helpful. (Actually, after some of the online communities I’ve been in *warcraft forums cough hack cough*, it’s incredibly refreshing.)

So, yes, if you’re interested in double-edged razors, check out http://www.badgerandblade.com/ for more (even if you don’t have a DE razor, and are just interested, it’s a worthwhile link to check out).

Feb 18 10

Not Really Retro: Steam-Powered Gaming

by Llanion

http://www.steampowered.com

Any PC gamer should know (and love) the above link. It takes you to the homepage of Steam.

What is Steam, I hear you asking? It’s a content-delivery, collection-management and social network for games. Let me back up and come at that again- it combines the best features of an instant messenger and blogs- it even includes an overlay that lets you use instant messaging while in-game, even full-screen games. It provides a central repository from which you can launch your games (and, if your friends have the same multiplayer games you do, it provides a shortcut to joining them in-game). Finally, it provides a store.

There’s a great variety of games on Steam (and, once you buy them, they lock to your Steam account- if you set up a new computer, you can simply install the Steam client, log in, and download all your purchased games to that computer).

When I say a great variety, I mean specifically “Hey, you can get old games here that are impossible to find!” King’s Quest, as an example. You can also get new games (Bioshock 2, as an additional example). Finally, you can gift games to friends (which is how I got Bioshock 2, from a friend).

Basically, it’s a great piece of software (it runs on Linux, too, with Wine), and I highly recommend it. (Also: They periodically have sales; Bioshock 1 cost me all of $5 this past New Year’s)

If you’re on Steam already, please, drop in and say hello (my Steam profile is linked to on my sidebar). If you’re not… drop in! Try a game or two! Say hi!

Be sure to stop in on Monday for “Tiny Knives and Angry Forest Creatures: The Best Internet Community Ever”

Feb 15 10

Dragon Fodder: Keeping The Mages Out Of Melee

by Llanion

Let’s get something straight before we begin: Dragon Age: Origins is an excellent game. It’s solidly put together, the character progression system is just different enough to be interesting, and the storyline and voice acting is absolutely brilliant.

That said, however, there’s one point where the game can fall down, and that’s in its AI. Your computerized teammates are, by default, on average slightly less intelligent than the surrounding scenery, with what seems to be a budding suicide urge, as the archers put their bow away, pull out their daggers, and charge into melee, while the casters break out of their very effective and expensive shapeshifted form to cast Feeble Poke of Mild Annoyance at the giant boss monster.

Fortunately, there’s a way to avoid this scenario, and all its attendant frustrations: Tactics.

The game makes a big point of tutorializing your first brush with the tactics screen, and it is constantly clamoring for your attention with the loading-screen tips, but for all that I found it fairly dry reading. Then I started my second run through the game- with a mage instead of a melee rogue- and it suddenly became much more important to coordinate my party members (particularly the tank, as I could no longer afford to draw attention to myself and rely on stuns to escape).

So, let me draw your attention to Fig. 1a: The Tank’s Tactics Screen.

Screenshot20100208131614999  

First: Shale (my party’s tank) has Self: Any; Activate: Stoneheart. Then, Self: Any; Activate: Threaten.

Next, he has Enemy: Attacking Main Character; Attack.

Self: Surrounded by at least three enemies; Bellow.

Finally, he has Ally: Being attacked by a melee attack; Taunt.

His behaviour (top righthand corner) is set to Default.

So what does this mean? In combat, what will Shale do? Well, tactics process from top to bottom. So, first, always, if Threaten or Stoneheart (his ‘tanking’ abilities) are down, he activates them. After that, he fights as normal, picking his targets based on (as a rule) either who is attacking him or who is closest. This all stops if some vile thug dares to attack my main character- that person then becomes the priority for all Shale’s attacks.

If there are at least three enemies near Shale (this tends to happen fairly often, as he charges in ahead of the others), he will Bellow. Finally, if someone is attacking one of my other characters in melee (not ranged- this is important), he taunts the attacker.

So that’s Shale. What about my other characters?

On this save file, I had my main character as my healer (which is why Shale is so fanatically dedicated to stomping flat anything that dared touch him in any way). Although healer tactics are settable, my RPG experiences leave me twitchy at the idea of leaving all the healing up to someone else, be it another player or AI, so that was always my controlled character. This was important in the tactics for the others, as seen below:

Screenshot20100208131653852

This is Alistair’s tactics screen (my third character, Leliana, had an identical screen, with the addition of Self: Any; Song of Courage).

Alistair’s tactics are incredibly simple: Whenever there’s an enemy, switch to your ranged weapon; always have Aim activated; and select, as his target, whoever the main character has targetted. Between the offensive magic of my main character and the two archers, the focus-fire was intense (and deadly).

Notice that Alistair’s behaviour is set to Ranged; in combat, he will always prefer to remain away from enemies where possible. This is devoutly to be wished of archers and most mages.

I have little doubt I’m going to get poked and told to give examples of tactics for melee fighters but, for the moment, I have none; my playstyle involves keeping people away from the enemies.

Be sure to tune in on Thursday for “Not Really Retro: Steam-Powered Gaming”!